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Console Clash is a series and counterpart of Video Game Journies based on the console wars of history. It features consoles and handhelds from all generation of gaming as we follow their lives



System Date of Birth Date of Death Commander Alignment Generation/Place in Generation Forms/Addons



PlayStation December 3,1994 March 23, 2006 Sony Dark Generation 5/1st

Nintendo 64

June 23, 1996 April 30, 2002 Nintendo Hero Generation 5/2nd
Nintendo Wii November 19, 2006 N/A Nintendo Hero Generation 7/
PlayStation 3 November 11, 2006 N/A Sony Hero Generation 7/3rd
Nintendo 3DS February 26, 2011


N/A

Nintendo Neutral Generation 7
PlayStation Vita December 17, 2011 N/A Sony Hero Generation 8
PlayStation Portable December 12, 2004 N/A
Zeebo June 25, 2009 September 30, 2011
Xbox 360 November 16, 2005 N/A
Nintendo DS (Devolpers' System) November 21, 2004 N/A
Game Boy April 21, 1989 2003 Pocket, Light
Game Boy Color October 21, 1998 2008
SEGA Saturn November 22, 1994 December 4, 2000
FM Towns Marty February 20, 1993 1995
Nintendo Entertainment System July 15, 1983 September 25, 2003
Color TV Game 1977 1980
Super Nintendo Entertainment System November 21, 1990 September 2003
Sega Genesis October 29, 1989 1999
Nintendo Wii U November 18, 2012 N/A
SEGA Master System
Magnavox Odyssey
Ouya
Ping-o-Tronic
Coleco Telestar
APF TV Fun
Pong
Radio Shack TV Scoreboard
Fairchild Channel F
RCA Studio II
Atari 2600
Coleco Gemini
? Bally Astrocade
Interton VC 4000?
Magnavox Odyssey²
APF Imagination Machine
Intellivision
PlayCable
Bandai Super Vision 8000?
VTech CreatiVision
Epoch Cassette Vision
Arcadia 2001
Atari 5200
ColecoVision
Entex Adventure Vision
Vectrex

CharactersEdit

SystemsEdit

Generation 1Edit

  • Magnavox Odyssey (born 1972; died 1975)
  • Ping-O-Tronic (born 1974)
  • Telstar (born 1976; died 1978)
  • APF TV Fun (born 1976; died 1979)
  • TV Scoreboard (born 1976; died early 1980s)
  • Color TV Game (born 1977; died 1980)

Generation 2Edit

  • Fairchild Channel F (born November 1976; died ????)
  • RCA Studio II (born January 1977; died 1979)
  • Bally Astrocade (born 1977; died 1983)
  • Atari 2600 (born September 11, 1977; died January 1, 1992)
  • Interton VC 4000 (born 1978; died 1983))
  • Coleco Gemini (born 1982; died ????) clone

Generation 3Edit

  • Nintendo Entertainment System (born July 15, 1983; died August 14, 1995) Conrad (Derived from Famicom)
  • Sega Master System (born October 20, 1985; died 1996)

Generation 4Edit

  • Game Boy (born April 21, 1989; died 2003)
  • Sega Genesis (born October 29, 1989; died 1999) Gene
  • Super Nintendo Entertainment System (born November 21, 1990; died September 2003) Conrad II

Generation 5Edit

  • FM Towns Marty (February 20, 1993; died 1995)
  • Sega Saturn (born November 22, 1994; December 4, 2000)
  • Playstation (born December 3, 1994; died March 23,2006)
  • Nintendo 64 (born June 23, 1996; died April 30, 2002) Ult (derived from Ultra)
  • Game Boy Color (born October 21, 1998; died 2003)

Generation 6Edit

  • Dreamcast (born November 27, 1998; died March 30, 2001)
  • PlayStation 2 (born March 4, 2000; died January 4, 2012)
  • Game Boy Advance (born March 21, 2001; died 2008)
  • Nintendo GameCube (born September 14, 2001; died 2007) Gem
  • Xbox (born November 15, 2001; died 2007)
  • N-Gage (born October 7, 2003; died 2006)

Generation 7Edit

  • Nintendo DS (born November 21, 2004) Iris (derived from Stylus)
  • PlayStation Portable (born December 24, 2004)
  • PlayStation 3 (born November 11, 2006) Axis
  • Wii (born November 19, 2006)
  • Zeebo (born June 25, 2009; died September 30, 2011)
  • Xbox 360 (Nex)

Generation 8Edit

  • Nintendo 3DS (born February 26, 2011)
  • PlayStation Vita (born December 17, 2011) Vita
  • Wii U (born November 18, 2012) Yu
  • Ouya (born December 28, 2012)
  • PlayStation 4 (born November 15, 2013) Orbis (derived from code name)
  • Xbox One (born November 22, 2013) Rango (derived from Durango)








Pong Bot


EpisodesEdit

  • Coleco's Clonings: Coleco sees the success of the Pong droids and attempts to emulate it by creating their own Pong clones.
  • Attempting Emulation: Thinking he can get the upper hand by emulating past warriors success behind his siblings backs PSP attempts to use the DNA and code from previous warriors to use their powers which ends in disasterous results.

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